Something else that I started and also abandoned.
Staring at a brick wall. Literally. Staring at a brick wall.
Wednesday, February 4, 2015
An Addictive Hobby to Combat Death Itself
Let's consider this a mini essay that I have since abandoned,
To become idle is to become dull.
To become dull is to become devoid of value.
To lose ones value is akin to death.
This is why we escape. Why do I escape?
Escapism exists as a binding agent between both the wandering mind and the desire to ground it in unreality. It is free from human judgement and value, though it is subject to them. It's purpose is to pluck one's wandering mind from thoughts of death, and the pain and suffering of the physical life by guiding their imagination and attention to the form of an activity or event. These agents of escapism can exist either as physically engaging activities, or phenomena that can be experienced vicariously, such as a craft or a television show respectively. For the sake of this passage, I'm going to try my best to avoid an attempted justification of my hobbies, and rather explain what the hobby does for me as a person and as an artist.
Every individual has a weapon of choice, Certain hobbies can even be experienced in multiple phases, such as being a spectator at a sporting event, or actively participating in a social sport organization. We take our interests and talents and channel them into the thing that our minds attune to.
Recently I have become reintegrated into the addictive hobby that is video game playing. This isn't the first time I've been in the love and hate relationship with the medium, nor will it be the last. At times I am at odds with a hobby. Primarily for the thoughts in my head that I'm just wasting my time, and that I'm too old for that kind of stuff, though in a way most other hobbies and recreational activities yield the same level of production and actual contribution, but we're putting this argument aside for now for this passage.
Gaming does more than just take me away from the world for a few hours at a time. It helped turned me into a writer, and a collector. Aside from gaming itself, my other interest involves actually going out and attempting to finish collections, or finding a game that just isn't so easy to find. I love surfing through Reddit's game collecting page to see what people are getting at their thrift shops for fractions of what the game would cost in a hobby shop.
To become idle is to become dull.
To become dull is to become devoid of value.
To lose ones value is akin to death.
This is why we escape. Why do I escape?
Escapism exists as a binding agent between both the wandering mind and the desire to ground it in unreality. It is free from human judgement and value, though it is subject to them. It's purpose is to pluck one's wandering mind from thoughts of death, and the pain and suffering of the physical life by guiding their imagination and attention to the form of an activity or event. These agents of escapism can exist either as physically engaging activities, or phenomena that can be experienced vicariously, such as a craft or a television show respectively. For the sake of this passage, I'm going to try my best to avoid an attempted justification of my hobbies, and rather explain what the hobby does for me as a person and as an artist.
Every individual has a weapon of choice, Certain hobbies can even be experienced in multiple phases, such as being a spectator at a sporting event, or actively participating in a social sport organization. We take our interests and talents and channel them into the thing that our minds attune to.
Recently I have become reintegrated into the addictive hobby that is video game playing. This isn't the first time I've been in the love and hate relationship with the medium, nor will it be the last. At times I am at odds with a hobby. Primarily for the thoughts in my head that I'm just wasting my time, and that I'm too old for that kind of stuff, though in a way most other hobbies and recreational activities yield the same level of production and actual contribution, but we're putting this argument aside for now for this passage.
Gaming does more than just take me away from the world for a few hours at a time. It helped turned me into a writer, and a collector. Aside from gaming itself, my other interest involves actually going out and attempting to finish collections, or finding a game that just isn't so easy to find. I love surfing through Reddit's game collecting page to see what people are getting at their thrift shops for fractions of what the game would cost in a hobby shop.
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